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Poly Models

Various 3D programs, 3DS Max, C4D, Blender, PLASTICITY

CAD Models

Alias / Catia / Icem surf

Internships

2024-11  2025-05

VOlvo cars/ interior concept

Surface designer internship in the interior concept team where I've got portfolio assignments and helping out with real projects, attending meetings and work with designer input.
Been using Blender, Alias, Catia and Plasticity

2023-02  2023-05

Outhere

3D Artist/Modeler with high focus on optimization in their models and implementing them in Unity for quality check. Building assets to a VR city project together with some rigging and animation.
Full workflow from creating a complete model with texture that fit the theme, baking normals and keeping it low poly for optimization. Was part of an early stage of their game idea, brainstorming level design and asset creation.

2022-09  2023-01

TMRW

My role was to help them increase their library with poly-modeling assets for their realism renders using 3DS Max Vray together with Substance, Z-brush. Also improved their current library by looking over models, fixing them, retopo, changing texture to meet their standards. Baked down texture of assets to optimize them for Unreal Engine 5 and improved the topology to make lighter models without loosing quality.

education

2021-2023

Yrgo Computer Graphic Design 3D

2 Years education learning 3D visualization, 3D modelling, animation, VFX, texturing.
Programs: 3DS Max, Blender, Unreal Engine 5, Cinema 4D, Houdini, Nuke, Substance Painter

2023-2025

Yrgo Surface Design

2 Years education learning surface design modeling towards the car industry in both poly and nurbs.

Programs: Alias, ICEM surf, Blender, Plasticity, Vred, CATIA.

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